With the holidays and Holiday Swole Club long behind us, we’d like to share a bit of dev insight into upcoming changes and plans for Throwdown!
If you have any questions, feedback, or suggestions; let us know in this thread.
Guild Rumbles, matchmaking, and rewards have long been a hot topic for Throwdown. At its core, Guild Rumbles are intended to be a fierce competition that rewards guilds for powerful deck strategies and top-notch teamwork. It should be an engaging event with rankings that reflect a guild’s strength in many areas: decks, participation, individual strengths, communications, and more. It is clear, however, that the event needs some refining to meet this tall order.
Additionally, some players have pointed out that their guilds experience repeat matchups in Rumble. We plan to address this by further limiting repeat matchups.
There are a number of options being explored to improve Rumbles, small and large. We want players to know that making improvements is a priority and everyone’s feedback has been instrumental to finding issues. We’ll be sharing more info on this topic as early as next week.
Giggity Watts and Cap
We’ve seen and heard a lot of feedback from players struggling with their Giggity Watts cap. Although many players have asked for simply an increase in the cap, we are also exploring other options and ideas, including those provided by our players.
New Trait and BGE
A new Trait and corresponding battleground effect is coming soon! What are some characters or moments that you’d like to see added?
Quality of Life Improvements
We’re always looking into player suggestions and requests to improve “Quality of Life” in Throwdown. If you haven’t already, please be sure to add your suggestions in the running thread located here: [Feedback Thread] Game Requests & QoL Suggestions.
We’re grateful for all of the patience, suggestions, and feedback our players have provided and should be sharing more news soon. Thank you for playing!