The Animation Throwdown team is thrilled to announce our latest creation, Boost 2.0!
We've taken the old Boost skill and turned it on its head!
Boost 2.0*When played or comboed, permanently gains {x} attack for each other friendly card. Can be stolen by Hijack.** |
Boost now activates when the card with Boost is played, and only then. It counts the number of other cards you have on the board and multiplies it by your Boost value.
In the above example image, you have 3 cards on the board from previous turn. You then play your Kahn card who has Boost +22. You multiply that 22 by the number of cards on your side of the board (3) so Kahn card receives +66 attack! The other cards on the board (Gayle, Alamo Beer, & Hank) are not effected when Kahn is played.
Kahn will only receive additional attack once, right when he is played. In future turns, Boost will never activate again.
Play your Boost 2.0 equipped card at just the right time to dig out that defensive monster your opponent is counting on. Or maybe save your Boost 2.0 combo to deliver the knockout blow! Think of the possibilities!
For additional information on how all skill function check out 🔩 Skills & Traits