I woke up to a variety of different feedback in the community and wanted to update you after chatting with the design and production teams further.
Gem confirmation window for card upgrades. This is a great suggestion and will be included in the next client, we don't want anyone accidentally hitting the wrong button.
Button feedback (auto and skip). The team is working on revisions to the button placement, however the initial concern and update was to better surface the BGE effects to all players as we find both the within various communities and in CS tickets, players are often confused as to why certain actions are occurring. The team will also be adding new variety to BGEs so they want to ensure the visuals are prominent. (hint at future content)
Win Streaks - The balance and appeal of SFC is the design team's top priority. As stated previously, not all of the potential updates will be immediate as the team continues to test and review various updates, but it continues to receive attention and development. We have yet to release this update because we share the community's concerns with SFC, this update is pending SFC improvements.
Daily Quest change - This was updated in order to improve the new player experience as we have found (and the data confirms) that early players don't always understand the importance of combo research and want to keep them engaged so they can better evolve their decks early on. However, this has received a lot of negative and confused feedback from more advanced players and we want to address the concern. In a future update we will revert this daily quest back to 5 Combos Played for more advanced players, while keeping the research quest for those just starting out. We're continuing to discuss daily quest improvements and may have additional updates in the future. To further clarify the daily quest update, the current quest allows players to have any combo currently researching as opposed to having to start research on a combo.
QoL updates. We've always added QoL updates (including Battle Resume, additional languages, the item box, etc), and even though this last update did not contain many, our next few sprints have a specific focus on feedback we've received from players in suggestions threads and other feedback areas. Here are a few notable incoming QoL updates:
- Recycle Popup - Remove unless you get a mythic shard.
- Add BGE information to the Event Overview Popup.
- Better explain point breakdown in Rumbles.
- More clearly distinguish BGE events.
- Better distinguish and explain Power Cards.
- Allow players to battle other players in their guild.
- Add energy information to the Main Menu.
- Change 'slacking' and 'absent' to more specific times.
QoL updates are now better processed internally and more additions are being added as others are released.
You can view the sheet here, which will be updated again later today.
- Challenge updates. We've seen some good feedback from the Challenge so far, and it appears that many players are appreciating the efforts in making events more unique. We are hoping the updates we've made will better provide fresh, challenging, and more content like the Challenge you are seeing today.
Please continue to post feedback here so I can gather it and and send it along to the design and production teams.
Thank you for continuing to provide feedback and we hope that this helps answer some of the various feedback left here on the forums.